

Well, in truth, I guess it is about these things, but what really gets my blood pumping is the race against the clock. For me, SMB isn't just about making it through each level, it isn't about scoring an A+ on each stage, it isn't even about nabbing every last one of those devilishly positioned bandages. Sure, its difficulty is both legendary and extremely well documented, but what I find so appealing is the way this game encourages, nay demands, perfection. Sure, its difficulty is both legendary and extremely well documented, but what I find so appealing is the I absolutely adore Super Meat Boy. Super Meat Boy Forever preview conducted at PSX 2017.I absolutely adore Super Meat Boy. Between the pseudo-randomly-generated levels that level up not one, not two, but three times, crushing but fair difficulty, and a whole lot of replayability, Super Meat Boy Forever is a platformer to get excited for when it (hopefully) launches in the summer of 2018. While turning the game into something resembling an endless runner may scare some fans at first glance, rest assured that those are unfounded fears.
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The tough-as-nails platforming the series is famous for is front and center. Super Meat Boy Forever is surely going to please many fans of the original. We spoke with designer Tommy Refenes, who confirmed that the plans for the replays should delight fans when they are finally revealed. Replays are also in Super Meat Boy Forever, but sadly this aspect of the game was not ready at for showing at PSX 2017. Half the fun of clearing a level in the first console game was to then see all of your previous failed attempts at clearing the level. Replays Are ConfirmedĪnother signature aspect to Super Meat Boy was the game’s replay engine. When you consider that the Dark World levels also have this functionality, that is a ton of replayability. This can be done up to three times per level, meaning each level is actually four levels of progressive challenge.

The level’s rating can be increased by clearing it again, but the level will be harder on subsequent playthroughs. Clear a level once, and it will be labeled with a rating. But there’s more! Each level, in both worlds, can be leveled up. The Dark World makes an appearance here as well, where levels are much tougher. Every chunk has the signature style of a Super Meat Boy game, which is to say that platforming is tight, and requires precise timing in order to pass. The game has a specialized level building algorithm which chooses from a library of 40-50 “chunks” to craft a level that consists of a few of those chunks. Each level is also randomly generated, though even that isn’t the complete truth. Levels have definite start and end points. It’s like a bloody ballet, which is a trademark of the Meat Boy series at this point.Įndless runners tend to be easy, right? Well first, Super Meat Boy Forever is not an endless runner, but you can see a bit of inspiration from the genre, since the main characters are always running. Naturally, all of this is combined in certain levels, where progress can only be achieved by running, jumping, sliding under saws, wall jumping multiple times, and then dash-punching an enemy into another dive. Meanwhile, pressing down on the directional pad will perform a sliding punch if on the ground, or a diving punch if in the air.

Pressing the jump button while in mid-air will perform a dash punch, which can take out enemies. Wall jumping is a common way to change their direction.

Meat Boy and Bandage Girl both constantly run, in whatever direction they are currently facing. They’ve been simultaneously made simpler, with only two buttons to press, yet also even more nuanced. The most drastic change from the previous game is the control schem. Fetus is up to no good again, and has kidnapped their kid! So now it’s up to both Meat Boy and Bandage Girl to deftly navigate countless hazards to rescue their child. The dynamic duo of Meat Boy and Bandage Girl now have a child, the adorably-named Nugget. Super Meat Boy Forever takes place some time after the events of Super Meat Boy.
